THREE AT A TIME. ONE CARD TO PLAY.

Solitaire Draw 3

Solitaire Draw 3 — also called Turn 3, 3-card solitaire, or three-card Klondike — flips the stock three cards at a time and lets you play only the top card of each packet. The tableau, foundations, and win condition stay the same as classic Solitaire; the entire difference lives in the stock. That one change is why many players treat Draw 3 as the serious version of the game. The deal at the top of this page is always Draw 3, and it saves separately from your regular game.

52one deck 3cards per draw 1card playable

Learn Solitaire Draw 3 in 80 seconds: rules and 5 habits that win

The classic table with a three-card stock: how the packets work, how one play shifts them, five Turn 3 habits, and your real odds. Full written rules and strategy follow below.

In this video

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01 · THE RULE THAT CHANGES EVERYTHING

What Turn 3 changes

Tap the stock and three cards turn over together; only the packet's top card is playable. Play it, and the card underneath becomes available — sometimes you can chain through all three. Pass on it, and the whole packet sits in the waste while you flip the next three. Nothing else moves: seven tableau columns, alternating colors, Ace-to-King foundations — standard Solitaire throughout.

01Draw three 02Read the packet 03Play only the top

02 · PLAY THE NEXT PASS NOW

Why the same deal plays harder

On any single pass you can reach roughly a third of the stock — whichever cards happen to land on top of their packets. The rest are visible but locked. What makes Turn 3 a planning game is that the alignment is not fixed: every waste card you play shifts which cards surface on the next pass. Skilled Turn 3 play is mostly bookkeeping — noticing the buried card you need, then setting up a play that changes the packet math before you recycle the stock.

PASS ONE

5♦ is playable Playing it removes one card from the rhythm.

NEXT PASS

6♥ now surfaces One useful play can unlock a different packet.
THE TURN 3 IDEAYou are not cycling blindly—you are changing the next pass.

03 · SAME TABLE, DIFFERENT PUZZLE

Draw 1 or Draw 3?

Both use the same seven-column Solitaire table. Draw 1 reveals every stock card in sequence; Draw 3 makes access itself part of the puzzle. If you are still learning the tableau rules, start with Solitaire Draw 1. Move here when the classic game begins to feel automatic.

Draw 1 Draw 3
Cards turned per draw One — you see all 24 stock cards every pass Three, but only the top one is playable
Stock visibility Every card surfaces in sequence Cards can stay locked behind neighbors for a whole pass
Planning depth Direct — consequences of each choice are visible Much deeper — one waste play reshuffles the rhythm of the pass
Best for Learning the game The classic next step once Draw 1 feels routine
Site data, June 2026: Draw 3 players here actually win about as often (33%) as Draw 1 players (31%) — experienced players choose the harder mode. For the same player, Draw 1 deals remain far more forgiving. Compare every measured win rate ›

04 · TWO FIXED DEALS

Practice the packet—not a lucky shuffle

Each lesson restarts to the same real Draw 3 deal. First expose a hidden tableau card, then work through the stock to release an Ace.

01Expose one hidden cardRead the tableau before spending the stock

Same tableau, harder stock — try it. This practice deal runs Turn 3 and is separate from your game above.

Goal: Uncover one face-down card.
Use the arrow keys to move across the board. Press Enter or Space to select and place cards. Press Escape to cancel.
02Release an AceUse packet order to reach a foundation move

One more, with the three-card stock in play: dig an Ace out and send it up.

Goal: Send an Ace to a foundation.
Use the arrow keys to move across the board. Press Enter or Space to select and place cards. Press Escape to cancel.

05 · FIVE HABITS

Turn 3 habits that raise your win rate

Classic Solitaire advice transfers, but these five habits are specific to the three-card stock — the difference between flailing at the waste and playing the variant on purpose.

01Read the tableau first

Exhaust the tableau before you touch the stock. Every face-down card you flip through tableau moves is free progress; every stock flip spends information — and, in scored play, eventually a recycle.

02Track the locked cards

Track the locked cards. When something you need slides past on the bottom of a packet, remember it — then look for a waste play that shifts the packet alignment so it surfaces on the next pass.

03Shift the packet alignment

Budget recycles like a currency. Decide how many passes the position is worth before you start spinning the stock; two or three thoughtful passes beat six hopeful ones.

04Budget every recycle

Keep empty columns loaded. An open column is your main tool for re-sequencing the tableau — but fill it with a King you have already located, or you have traded a tool for a hole.

05Keep foundations flexible

Send cards to the foundations late. A 5 or 6 parked on a foundation cannot hold the black 4 or red 7 you will flip two passes from now — in Turn 3 you cannot simply draw your way back to flexibility.

06 · DEAL ODDS VS PLAYER RESULTS

Your real odds in Turn 3

Solvability belongs to the deal, not the draw mode — solver studies put perfect-play solvability for three-card draw near 80%. Human results are another matter: published averages land between 10% and 20%. Our own telemetry adds a wrinkle — in June 2026, players who chose Turn 3 on this site won 33% of finished games versus 31% for Draw 1. That is self-selection, not easiness: the players who opt into the harder mode are simply stronger. The full measured dataset for every game lives on our win-rates page.

PERFECT PLAY ≈ 80%

Deals with a theoretical winning line

PLAYERS HERE 33%

Finished games won in June 2026

DRAW 1 PLAYERS 31%

Selection effect—not an easier draw mode

Solvability describes the deal. Win rate describes the player and the choices made.

07 · KNOW THE OLD RULES

Scoring and recycle limits

PlaySolitaire keeps no score — your moves and time are the record. In traditional scored implementations (the Windows lineage), Turn 3 charges 20 points for every full recycle of the stock, and the Vegas convention ends the deal after three passes. Those rules are worth knowing because they shaped how the variant is played: strong players still budget their recycles even when nothing is charging for them.

passes on this page 3passes in Vegas rules −20traditional recycle penalty

08 · CLEAR ANSWERS

Turn 3 FAQ

Is Turn 3 the same as Draw 3?

Yes — one variant, several names. Turn 3, Draw 3, 3-card solitaire, and three-card Klondike all describe flipping the stock in packets of three with only the top card playable. Apps tend to say Turn 3; the old Windows versions said Draw Three.

Can I switch this page to Draw 1?

This page always deals Turn 3 — that is its job. For one-card draw, use the 1 in the header's draw switch or head back to the classic game on the homepage. Your game there is saved separately, so nothing you do here touches it.

What is a good Turn 3 win rate?

Casual players commonly sit near 10%. With deliberate play — counting passes, tracking packet alignment — 15–20% is realistic. For reference, Turn 3 players on this site won 33% of finished games in June 2026, but that group self-selects for experience.

Does using undo count as cheating in Turn 3?

We do not think so — undo is how you learn the variant. PlaySolitaire allows unlimited undo per game and never penalises them. The choice that actually matters strategically is the recycle, not the take-back.

How many passes through the stock do I get?

Unlimited on this page — recycle as often as the position needs. The traditional Vegas rule caps Turn 3 at three passes, which is worth adopting as a self-imposed discipline once you are winning regularly.

Are Turn 3 deals winnable?

About four in five are solvable with perfect play, and every deal on this page is a fresh random shuffle — the same class of deals those studies describe. When a position is genuinely dead, the deadlock notice will say so rather than leave you grinding.

All solitaire games

Classics

Solitaire

the classic Solitaire game everyone knows, one card drawn at a time

Players win 31%

Solitaire Draw 3 You are here

the three-card draw (3-card solitaire), on its own board with its own saved game

Players win 33%

Daily challenge

a new deal at midnight UTC, every one winnable — keep the streak going

Spider family

Spider Solitaire

two decks across ten columns: build full King-to-Ace runs in a single suit

Players win 50.0%

Spider Solitaire 2 Suits

the classic middle difficulty

June 2026 Random: 10.4%

Spider Solitaire 4 Suits

the full expert game

Players win 1.1%

Scorpion Solitaire

build four suit runs King to Ace in place, one of the hardest solitaires there is

≥ 12.8% winnable

Wasp Solitaire

Scorpion with free empty columns: the same logic, more room to breathe

≥ 77.9% winnable

Quick games

Golf Solitaire

the fastest game in solitaire, every deal verified winnable

TriPeaks Solitaire

chain up-or-down plays to fell three peaks

96.6% winnable

Pyramid Solitaire

pair cards that sum to 13 to clear the pyramid, every deal verified winnable

Open & skill

FreeCell

every card dealt face up, so almost every deal can be won with enough care

Players win 11.1%

Eight Off Solitaire

the game FreeCell came from: eight cells, strict in-suit builds, and almost every deal winnable by the patient

≥ 97.7% winnable

Yukon Solitaire

the whole deck dealt, no stock: move any face-up group, ordered or not

≈ 75% winnable

Russian Solitaire

Yukon with same-suit building, one of the hardest solitaires there is

≈ 7% winnable

Alaska Solitaire

suit sequences that build up or down, a rare two-directional puzzle

≈ 80% winnable

Hard challenges

Forty Thieves Solitaire

two decks, one pass through the stock, no second chances: the honest brute of the family

≥ 7.7% winnable

Crescent Solitaire

Aces build up, Kings build down, and the suits meet in the middle; three shuffles to save a stuck board

≥ 45% winnable

Canfield Solitaire

the 1890s casino game: $50 a deck, $5 per card banked, and a 13-card reserve between you and breaking even

≥ 33.1% winnable

Solitaire Win Rates

what players actually win at every game here, measured from real play, beside the solver ceilings

MN Media

Reviewed by the MN Media editorial team

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