Solitaire

Solitaire, also called Klondike, is a one-player card game played with a standard 52-card deck. Move every card into four finished suit piles, called foundations, in order from Ace to King.

Return to the game How to play Solitaire

How to play Solitaire

Move all 52 cards to the four foundation piles, separated by suit, from Ace to King.

The foundations are the four finish piles at the top right of the table. Follow these three steps to play.

  1. Turn over cards from the face-down pile.

    The stock is the face-down pile at the top left. Select it to turn over new cards. They appear in the waste, the face-up pile beside the stock. Only the top waste card can be played.

  2. Build downward in alternating colors.

    The tableau is the row of seven main columns. Place each card on a card one rank higher and of the opposite color.

    Red 7 of hearts Black 8 of spades
    A red 7 can be placed on a black 8.
  3. Move complete suits to the foundations from Ace to King.

    Start each foundation with an Ace. Add the 2, then the 3, and continue in the same suit until the King is on top.

Read the complete Solitaire guide

Understand the table

The table has four areas. Each area has a different job.

Stock and waste are at the top left. Foundations are at the top right. The tableau fills the main playing area below.
Stock
The face-down pile used to reveal new cards.
Waste
The face-up cards drawn from the stock. Only the top card is ready to play.
Tableau
The seven main columns where most play happens.
Foundations
The four finish piles, one for each suit, built from Ace to King.

Essential rules

  • Build downward. Place a 7 on an 8.
  • Alternate colors. A red 7 can go on a black 8.
  • Use Kings for empty columns. Only a King, alone or with cards below it, can be placed in an empty tableau column.
  • Turn over uncovered cards. A face-down card turns face up when it becomes the top card in its column.
  • Build foundations by suit. Start with the Ace, then add cards in order up to the King.
  • Move one card or a group. A valid run is a face-up group already arranged downward in alternating colors. You can move the whole valid run together or split it at any card.
  • Move cards back when needed. A top foundation card can return to the tableau when it follows the downward, alternating-color rule. Cards do not move back into the stock.

What to do when stuck

Use the controls above the table to try another path.

  • HintShows an available move. If no legal move remains, the game tells you.
  • UndoTakes back the last move. Use it again to step back further.
  • RestartOpen the Game menu and choose Restart to play the same deal again from the beginning.
  • New GameDeals a different game.

Return to the game controls

Draw 1 or Draw 3

The draw mode changes how many cards turn over from the stock.

Draw 1

One card is turned over at a time. This is easier for beginners because every stock card is shown in order.

Play Draw 1

Draw 3

Three cards are turned over at a time, and only the top card can be played. This makes the game more difficult.

Play Draw 3

Learn Solitaire in 2 minutes: rules, setup and 5 tips

A quick video walkthrough of the Solitaire table, the goal, how to build, and five habits that raise your win rate.

Duration: 2 minutes 26 seconds.

In this video

YouTube ›

Frequently asked questions

Is this Draw 1 or Draw 3 Solitaire?

Check the Draw mode control above to see the current mode. It may be Draw 1, Draw 2, or Draw 3, and a saved game reopens in its saved mode. Use the control to change the mode.

What should I do when no moves are available?

Select Hint to check for a legal move. If the deal is stuck, use Undo, choose Restart in the Game menu to replay the same deal, or select New Game for different cards.

When does auto-complete appear?

Auto-complete starts when every tableau card is face up and both the stock and waste are empty. The remaining cards then move to the foundations.

Can I undo a move?

Yes. Select Undo to reverse the last move. You can use it more than once to step back through earlier moves.

Does my game save automatically?

Yes. Your current game is saved in this browser as you play, provided browser storage is available. Return in the same browser to continue.

Solitaire strategy and helpful details

Good play is mostly about revealing useful information and keeping future moves open. These habits cover the decisions that matter most.

Useful habits and common mistakes

  • Reveal face-down cards first. When two moves are possible, prefer the one that uncovers a hidden tableau card, especially in a longer column.
  • Move Aces and 2s to the foundations early. Keep middle cards in the tableau when they may still be needed to build an alternating-color run.
  • Do not empty a column without a King ready. Only a King can fill that space.
  • Finish useful tableau moves before drawing. When the stock is empty, the waste turns over to form the stock again without changing its order. In Draw 3, playing one waste card changes which cards become available on the next pass.

How scoring works here

Moving a card to a foundation adds 10 points. If it moves there directly from the waste, you receive 5 extra points. Turning over a face-down tableau card adds 5 points.

Turning the waste back into the stock in Draw 3 costs 20 points. Doing this in Draw 1 has no penalty. The score never goes below zero. Undo restores both the cards and the previous score.

Why the game is called Klondike

Single-player card games are often called patience in Britain and solitaire in the United States. This version became known as Klondike around the time of the 1890s Klondike Gold Rush. Microsoft later included it with Windows 3.0 in 1990, introducing it to a much wider audience.

Other kinds of Solitaire

Spider uses two decks and asks you to complete same-suit sequences from King down to Ace. FreeCell shows every card and adds four temporary holding cells. Pyramid removes pairs that total 13, while Golf and TriPeaks clear cards one rank above or below the current waste card. You can find these games in the list below.

How long does a game take?

There is no required pace. A relaxed Draw 1 game often takes about five to ten minutes, while Draw 3 may take longer because it needs more stock planning. The timer, move count and score are optional ways to measure your own progress.

Win-rate information

Computer studies with perfect information estimate that ≈ 79–82% of Draw 1 deals are solvable. That is a theoretical ceiling, not the share of games people finish in ordinary play.

See measured win rates

All solitaire games

Classics

Solitaire You are here

the classic Solitaire game everyone knows, one card drawn at a time

Players win 31%

Solitaire Draw 2

two cards from the stock at a time, with only the top waste card available to play

Solitaire Draw 3

the three-card draw (3-card solitaire), on its own board with its own saved game

Players win 33%

Daily challenge

a new deal at midnight UTC, every one winnable — keep the streak going

Spider family

Spider Solitaire

two decks across ten columns: build full King-to-Ace runs in a single suit

Players win 60.1%

Spider Solitaire 2 Suits

the classic middle difficulty

Players win 17.6%

Spider Solitaire 4 Suits

the full expert game

Players win 20.6%

Scorpion Solitaire

build four suit runs King to Ace in place, one of the hardest solitaires there is

≥ 12.8% winnable

Wasp Solitaire

Scorpion with free empty columns: the same logic, more room to breathe

≥ 77.9% winnable

Quick games

Golf Solitaire

the fastest game in solitaire, every deal verified winnable

TriPeaks Solitaire

chain up-or-down plays to fell three peaks

96.6% winnable

Pyramid Solitaire

pair cards that sum to 13 to clear the pyramid, every deal verified winnable

Open & skill

FreeCell

every card dealt face up, so almost every deal can be won with enough care

Players win 11.1%

Eight Off Solitaire

the game FreeCell came from: eight cells, strict in-suit builds, and almost every deal winnable by the patient

≥ 97.7% winnable

Yukon Solitaire

the whole deck dealt, no stock: move any face-up group, ordered or not

≈ 75% winnable

Russian Solitaire

Yukon with same-suit building, one of the hardest solitaires there is

≈ 7% winnable

Alaska Solitaire

suit sequences that build up or down, a rare two-directional puzzle

≈ 80% winnable

Hard challenges

Forty Thieves Solitaire

two decks, one pass through the stock, no second chances: the honest brute of the family

≥ 7.7% winnable

Crescent Solitaire

Aces build up, Kings build down, and the suits meet in the middle; three shuffles to save a stuck board

≥ 45% winnable

Canfield Solitaire

the 1890s casino game: $50 a deck, $5 per card banked, and a 13-card reserve between you and breaking even

≥ 33.1% winnable

Solitaire Win Rates

what players actually win at every game here, measured from real play, beside the solver ceilings

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