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var(--card-scale-fit-reserve,1.2)))}html .game-shell[data-phone-layout] .board-eightoff{--eightoff-wcap:min(7.6rem,calc((100cqw - 10 * var(--eightoff-gap) - 2px) / 8 / var(--card-scale-fit-reserve,1.2)))}html .game-shell[data-phone-layout] .board-canfield{--card-width:min(8rem,calc((100cqw - 8 * var(--canfield-gap) - 2px) / 6.4 / var(--card-scale-fit-reserve,1.2)))}html .game-shell[data-phone-layout] .board-fortythieves{--card-width:min(5.95rem,calc((100cqw - 11 * var(--ft-gap) - 2px) / 10 / var(--card-scale-fit-reserve,1.2)))}html .game-shell[data-phone-layout] .board-tripeaks{--card-width:min(5.2rem,calc((100cqw - 12 * var(--tp-gap) - 2px) / 10 / var(--card-scale-fit-reserve,1.2)))}html:has(.game-shell:is([data-phone-layout],[data-mobile-original]):not(.ssr-snapshot)) :is(.card,.card-face,.card-back,.card-back-inner,.hint-ghost-card,.pile-hint-pulse,.stock-pulse){box-shadow:none!important}html:has(.game-shell:is([data-phone-layout],[data-mobile-original]):not(.ssr-snapshot)) 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.pile-tableau-3{grid-column:4}html .game-shell[data-phone-layout=landscape] .board-yukon .pile-tableau-4{grid-column:5}html .game-shell[data-phone-layout=landscape] .board-yukon .pile-tableau-5{grid-column:6}html .game-shell[data-phone-layout=landscape] .board-yukon .pile-tableau-6{grid-column:7}html .game-shell[data-phone-layout=landscape] .board-yukon :is(.pile-foundation-0,.pile-foundation-2){grid-column:9}html .game-shell[data-phone-layout=landscape] .board-yukon :is(.pile-foundation-1,.pile-foundation-3){grid-column:10}html .game-shell[data-phone-layout=landscape] .board.board-scorpion{--card-scale:1;--board-gap:3px;--card-width:min(calc((100svh - 52px) / 4.62 * var(--phone-scale)),calc((100cqw - 32px) / 7));--card-height:calc(var(--card-width) * 1.4);width:100%;padding:4px}html .game-shell[data-phone-layout] :is(.board-canfield,.board-fortythieves,.board-tripeaks){--card-height:calc(var(--card-width) * 1.4)}html .ssr-snapshot[data-phone-layout] .phone-actions{display:flex}html .ssr-snapshot[data-phone-layout=portrait] .phone-ad-reserve{display:block}.phone-daily-time{font-variant-numeric:tabular-nums;white-space:nowrap;align-items:center;gap:5px;padding-inline:6px;font-size:14px;display:inline-flex}html .game-shell:is([data-phone-layout],[data-mobile-original=portrait]) .board[data-mobile-deck-side]{--stock-column:1;--waste-column:2;--foundation-first-column:4;direction:ltr}html .game-shell:is([data-phone-layout],[data-mobile-original=portrait]) .board[data-mobile-deck-side=right]{--stock-column:7;--waste-column:6;--foundation-first-column:1}html .game-shell:is([data-phone-layout],[data-mobile-original=portrait]) .board[data-mobile-deck-side]>.pile-stock{grid-column:var(--stock-column);left:0}html .game-shell:is([data-phone-layout],[data-mobile-original=portrait]) .board[data-mobile-deck-side]>.pile-waste{grid-column:var(--waste-column);left:0}html .game-shell:is([data-phone-layout],[data-mobile-original=portrait]) .board[data-mobile-deck-side=right]>.pile-waste{left:calc(var(--card-w) * -.36)}html .game-shell:is([data-phone-layout],[data-mobile-original=portrait]) .board[data-mobile-deck-side]>.pile-foundation-0{grid-column:var(--foundation-first-column)}html .game-shell:is([data-phone-layout],[data-mobile-original=portrait]) .board[data-mobile-deck-side]>.pile-foundation-1{grid-column:calc(var(--foundation-first-column) + 1)}html .game-shell:is([data-phone-layout],[data-mobile-original=portrait]) .board[data-mobile-deck-side]>.pile-foundation-2{grid-column:calc(var(--foundation-first-column) + 2)}html .game-shell:is([data-phone-layout],[data-mobile-original=portrait]) .board[data-mobile-deck-side]>.pile-foundation-3{grid-column:calc(var(--foundation-first-column) + 3)}html .game-shell:is([data-phone-layout=portrait],[data-mobile-original=portrait]) .board[data-mobile-deck-side]{--phone-deck-inset:max(0px, calc(8px - (100cqw - 7 * var(--card-w) - 6 * var(--board-gap)) / 2))}html .game-shell:is([data-phone-layout=portrait],[data-mobile-original=portrait]) .board[data-mobile-deck-side]>.pile-stock{left:var(--phone-deck-inset);position:relative}html .game-shell:is([data-phone-layout=portrait],[data-mobile-original=portrait]) .board[data-mobile-deck-side]>.pile-waste{left:calc(var(--phone-deck-inset) + var(--card-w) * .36)}html .game-shell:is([data-phone-layout=portrait],[data-mobile-original=portrait]) .board[data-mobile-deck-side=right]>.pile-stock{left:calc(-1 * var(--phone-deck-inset))}html .game-shell:is([data-phone-layout=portrait],[data-mobile-original=portrait]) .board[data-mobile-deck-side=right]>.pile-waste{left:calc(-1 * var(--phone-deck-inset) - var(--card-w) * .36)}html .game-shell:is([data-phone-layout],[data-mobile-original]) .board[data-mobile-deck-side]>:is(.pile-stock,.pile-waste){transition-property:none}@media (height<=500px) and (orientation:landscape) and (width<=932px){html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]{grid-template-columns:repeat(2, var(--card-w)) minmax(1rem, 5vw) repeat(7, var(--card-w)) minmax(1rem, 5vw) var(--card-w);direction:ltr}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>:is(.pile-stock,.pile-waste){grid-column:12}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>.pile-waste{left:calc(var(--card-w) * -.36)}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>:is(.pile-foundation-0,.pile-foundation-2){grid-column:1}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>:is(.pile-foundation-1,.pile-foundation-3){grid-column:2}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>.pile-tableau-0{grid-column:4}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>.pile-tableau-1{grid-column:5}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>.pile-tableau-2{grid-column:6}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>.pile-tableau-3{grid-column:7}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>.pile-tableau-4{grid-column:8}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>.pile-tableau-5{grid-column:9}html .game-shell[data-mobile-original=landscape] .board[data-mobile-deck-side=right]>.pile-tableau-6{grid-column:10}}
